Str8dominican Admin


Posts : 122 Join date : 2010-06-26
 | Subject: Sweppers,tank, ect.(Credit to MG for making this guide) Mon May 23, 2011 7:42 am | |
| Lead - This is the one you start off with, and perhaps not the one you'll end with. Leads are meant to set-up Stealth Rocks for more damage over time, or screw with the other Lead (Anti-Leads). After they've fulfilled their purpose, they're pretty much yesterday's garbage and have nothing left to do but either cause as much damage as it possibly can, or be used as death fodder. Some common leads are Azelf, Abomasnow, Weavile, Infernape, and Mamoswine. Sometimes leads will have explosion to get rid of one of the opponents pokemon.
Sweeper These Pokemon are usually fast and have high ratings in Attack or Special Attack. Their job is simply to strike hard and deal as much damage as possible. It's pretty self-explanatory. Many examples of sweepers are Electivire, Breloom, Alakazam, Flygon, etc. There are also mixed sweepers that have an EV spread set up to use both Special Attack and Attack effectively, these are the sweepers that have a better chance against walls. Some sweepers carry Choice items for that extra kick.
Wall - Trading offense for superior defenses, these Pokemon are meant to take hits like a brick wall. They give sweepers a hard time and most have Leftovers or recovery moves that help them stay in longer. When looking for good walls, take typing into consideration. Since walls don't often have decent attack ratings, it'd be smart to give them moves that cripple the other player's team, such as Stealth Rocks, Thunder Wave, Will-O-Wisp, etc.
Tank - The bastard child of a wall and sweeper. Tanks have decent defenses and in return can dish out impressive damage. Tanks are for those that can be indecisive when deciding whether to use a certain sweeper or wall in a team. After all, it may save you an extra spot on your team. Good examples of tanks are Snorlax, Steelix, Metagross, Hippowdon, the list goes on. .
Set-Up Sweeper - Pokemon that use boosting moves such as Dragon Dance, Swords Dance, Calm Mind, Nasty Plot, and the like are what I consider a Set-Up Sweeper. Some of them start off frail or weak, but can end up even tougher than walls or stronger than your standard sweepers. It's always nice to have one up your sleeve, the key is choosing the right moment. Examples of Set-Up Sweepers can be Mismagius (Calm Mind), Scizor (Swords Dance), Dragonite (With Dragon Dance), Togekiss (Nasty Plot),
Baton Passer - These Pokemon have the move Baton pass and are normally used to pass on boosts from stat raising moves and Substitutes. They're a great addition to team members that don't have stat raising moves of their own. Imagine using Curse six times with Umbreon and passing that to Dusknoir. Two words: Super Tank. There are also some pretty creative ways to use Baton Pass; some of them being by manipulating Substitute to activate a berry, or keeping effects like Yawn and Mean Look intact. Any Pokemon that has this move pretty much falls into this category.
Sabotage - A good analogy to compare this to would be that one bully on the beach that kicks in sand castles. The main purpose of these Pokemon are to (pardon my language) entirely deuce up the other player's team. They can carry moves like Roar, Whirlwind, or Haze to ruin Set-Up sweepers, or Taunt to stop non-damaging moves altogether. On the offensive side, they can have Spikes, Toxic Spikes, and Stealth Rocks to shorten the lifespans of anything the other player has to send in, normally Stealth Rocks is all you need to ruin frail types with Focus Sash. Other sabotage moves are Rapid Spin, to stop the enemy Stealth Rocks, Toxic, to limit the survivability of walls and tanks, Will-O-Wisp to burn and cut the attack of physical attackers, Thunder Wave, to slow down the other Pokemon and maybe cause some major paralysis annoyance, or even Trick to give the opponent an unwanted item. Some even set up Reflect/Light Screen to cut the offensive prowess of the opposing team. Trick Room can mess with many sweepers. A lot of the time, walls are used to carry sabotage moves.
Clerics - Pretty self-explanatory, these Pokemon carry moves that either heal or cure status conditions of its fellow team members. They usually have good defenses, and carry moves like Wish, Aromatherapy, and Heal Bell to increase the survivability of your team. They often have healing moves for themselves to help them last longer. Clerics are really helpful especially when a battle drags on too long. _________________  |
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